Oukitel K6000 review including gaming and Antutu scores
Oukitel K6000 review
The Oukitel K6000 comes with an HD 720p display IPS display, it is bright and clear even in bright daylight (for what bright days we get in the UK), the screen features 2.5D ARC glass giving it a very premium look and feel
Bezels are present and measure in at around 2.5mm all round, whilst not to everyones taste, they do provide a good contrast to make colours on the screen pop more.
Processor and GPU
The Oukitel K6000 handset is all about battery life and it would appear that Oukitel have optimised their component choice to reflect this.
The Oukitel K6000 handset is powered by an Mediatek MT6735P which features 4x Arm Cortex A53 cores running at 1GHZ, the CPU is coupled to an Arm Mali-T720 MP2 GPU with 2 cores running at 4oomhz making it very efficient.
In every day usage this CPU and GPU combo proves to be more than adequate enough to run the OS and most apps and games that you care to throw at it (all be it with some reduction in frame rate and detail levels on really intensive games).
The Oukitel K6000 handset comes with 2GB of Ram and 16GB of Rom, and is user upgradable via Micro SD
This is the killer feature of the Oukitel K6000 handset, the phone features a non-user changeable 6000mAh Li-Polymer battery.
So far since I have been reviewing the handset, time between charges has been around 3 days! for those of you that are fed up with constantly charging your phone every night, this should be more than enough reason to get your hands on an Oukitel K6000.
It is so refreshing not having to worry about turning off wi-fi and other features, for fear of your battery running out before the end of the evening.
1st Run – 18165
2nd Run – 14277
3rd Run – 17893
Average – 16778
Check out the video below to see the Antutu benchmarks being run (the video has been speed up to make viewing easier)
Given the low Antutu scores and the use of the Mediatek MT6735P CPU running at just 1Ghz I was honestly expecting the Oukitel K6000 to seriously struggle, but how did it fair when pitched against Real Racing 3?
Check out the video below, I think you will be impressed loading times were a little slow and detail was not maxed out, but the game was certainly playable and when you consider the fact that most users would squirm at the thought of using up their fast dwindling battery life, the Oulitel K6000 goes on like a Duracel bunny.
The rear camera on the Oukitel K6000 handset is an 8.0MP unit, which is boosted to 13MP via Interpolation, whilst talking about the rear camera it is worth noting that a dual LED flash can be found next to it (unfortunately not Dual tone). Up front you will find a 2.0MP selfie camera, this has again been boosted through Interpolation to 5.0MP
Images taken on the rear facing camera are fairly good, but do lack the levels of fine detail you would find on shots taken with say a Samsung S5 or iPhone, if you are using it to capture shots for apps like facebook or instagram it is certainly good enough.
When the Oukitel K6000 handset arrived the first thing I did (after giving it a 24 hour charge) was to check for OTA updates, I was not disappointed as waiting right there for me was a new system update dated 27th of November 2015 its always nice to see a very recent release as it should hopefully indicate ongoing development.
The Oukitel K6000 handset is not a small phone, but its styling does a good job of trying to hide that fact.
Upfront the 5.5″ screen with 2.5D ARC screen sits pretty much flush in to the metal chassis giving it a smooth look, the black bezels are not visible when the screen is off.
The bottom chin is where you will find three capacative buttons, on the left the Menu, in the middle is the home button with the Back button on the right.
The Top chin is home to the front facing camera, ear piece and proximity sensor.
The rear of the Oukitel K6000 handset features a metal cover with the Oukitel logo and CE mark, this is set between the two plastic sections, the top of these two is home to the 8/13mp camera and dual LED flash, whilst the bottom is home to the phones speaker output (a rectangle of small holes)
The left side of the phone is home to the dual sim slot, accessed with a sim removal tool or paper clip
The right side of the phone has the power button and volume rocker, these have a nice tactile feel to them.
2G: GSM 850/900/1800/1900MHz
3G: WCDMA 900/2100MHz
The Oukitel K6000 handset comes with a 6000mAh li-polymer capacity non removable battery
Over the week or so I have been testing the phone it has averaged two to two and a half days of average usage, this could be eked out further still using the Roms built in power saving modes.
It seems strange now having gone back to my trusty Galaxy S5 and seeing the battery dropping so quickly, often needing to be put back on charge by around 8pm.
The Oukitel K6000 handset is a nice looking handset, its large size is at first a bit of a shock having got used to manufacturers constantly looking to trim both size and weight from their handsets, however once you start using it and feel the true benifits of the large 6000mAh battery you soon forget about the size.
Whilst many people complain that phones batteries are not keeping up with the increasing demands placed upon them by constantly evolving hardware and smaller batteries being fitted as standard, the Oukitel K6000 fills the needs of users that want and need a phone to last more than a day before having to recharge.
My time spent with the Oukitel K6000 handset has been a bit of an eye opener and leaves me excited about the soon to be released K6000 Pro.
Please leave any questions or comments below
The Oukitel K6000 handset can be purchased here
*Antutu Benchmarks are provided to give a comparative view of handsets performance.
Whilst they do give an indication of a handsets overall potential. they do not fully take in to account hardware and software optimisation.
Manufacturers have also been known to include cheat software built in to handsets, to deliberately make handsets operate faster in tests than they might otherwise in real world usage.
Antutu benchmarks on gadgetz.tv are run 3 times in close succession to see if any throttling occurs due to heavy CPU/GPU usage.
**Gaming videos are recorded using AZ Screen Recorder