The gaming landscape is witnessing an unprecedented rush as Alibaba and Tencent, two of China‘s technology behemoths, dive into a competitive frenzy over cloud services. This rush is fueled by the explosive popularity of Palworld, a game that brings together open-world survival with creature collecting.

Alibaba and Tencent are trying their best to capitalize on this cloud gaming opportunity

Developed by Tokyo-based studio Pocketpair, Palworld has taken the gaming community by storm, selling a staggering 8 million copies on Steam within just days of its release. The game allows players to catch, raise, and battle with creatures known as Pals in an expansive open world, pushing the boundaries of the traditional creature-collecting genre. However, the game’s massive success has overwhelmed its servers, prompting Pocketpair to offer the option for players to run the game on private servers, a move that has sparked interest from China’s cloud service giants.

Alibaba

Alibaba and Tencent have quickly capitalized on this opportunity, offering dedicated server plans for Palworld players. Their competitive pricing aims to attract the game’s growing fanbase, indicating a new battleground in the cloud computing sector where these firms have historically competed fiercely.

Despite its success, Palworld has not been without controversy. The game has faced scrutiny over potential intellectual property issues with The Pokémon Company, highlighting the challenges of innovation within the tightly regulated world of gaming copyrights. As of now, the game is enjoying one of the biggest inflows of players witnessed in a long time, and it will be interesting to see how it goes!

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