With Huawei recently launching its HarmonyOS 2.0 platform, Cocos announced that it would be launching an updated version of the Cocos Creator to support the new operating system, which has just been released.

Huawei HarmonyOS Logo Featured

For those unaware, Cocos Creator is an all in one development tool that enables developers to create games for all major platforms, like the iOS, Android, Facebook Instant Games, WeChat Mini Games, HTML5, and desktop as well. The latest version is the Cocos Creator 3.2, which was officially launched at an event in Shanghai. This makes it the world’s first game engine that supports the Huawei HarmonyOS system, as per HuaweiCentral.

The system could also enable the launch of heavy games of different categories like 2D or 3D titles. Furthermore, the Cocos Creator 3.2 version supports the one click packing of games into the HarmonyOS applications. Notably, it even supports the use of the PhysX capabilities of the ByteDance platform in ByteDance mini games and more. Cocos Dashboard also provides a unified downloader and launch portal for the Cocos Creator and Cocos Creator 3D engines.

Huawei
Via HuaweiCentral

In simpler terms, game developers can now complete the project in the Cocos Creator within the HarmonyOS platform. So, we can soon expect ports of existing games or even the launch of possibly exclusive flagship HarmonyOS mobile games to make their way into the Chinese tech giant’s AppGallery.

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