The Razer phone development is paused until networks and software catch up, reveals Razer Phone’s CEO, Min-Liang in an interview with Richard Lai of Engadget. Following the layoff in its mobile division, a report revealed that Razer could stop developing smartphones. However, today Razer’s CEO verified the claim while talking about the company’s software and network ambitions.

While bidding farewell to Razer Phones, at least for some years Tan stated that the devices “have done phenomenally well,” and the lineup “has delivered whatever we wanted it to deliver.”

He noted that the awkward phase of 5G transition has left customers in-between, “If I buy a phone this year as a gamer, I want to buy a 5G phone, but if I buy a 5G phone, there’s no network to use it on.”

Razer is now shifting its focus towards gaming software to improve the overall experience. The company is already working with Tencent, the maker of PUBG, Fortnite, and Valor, to optimize and enhance the gaming experience across software, hardware, and services. Tan explained they are also working to remove specific I/O “hacks” which allows gamers to get a hold over players using different input methods.

Razer is working with game developers to end any unauthorized way to boost performance during gameplay. He terms these “hacks” as giving an unfair advantage over other players and would end the competitive environment among gamers.

Mobile games should offer 120Hz frame rates to fully cap on the faster display hardware present in the gaming phones. Tan also wants standardization in the gaming industry to help fully utilize every resource available on the phone.

Although, Tan states that the company still has a large engineering team and the capability to build a smartphone, arising speculations about Razer Phone 3 launch later in the future. Razer will surely benefit by helping revolutionize the gaming industry. 

(source)