Sony has unveiled its mocopi system that condenses all the motion-capture hardware that a VR content creator requires into six simple, wearable sensors. The Sony mocopi system comes with a companion app for iOS and Android. This allows the user to seamlessly save the full-body avatars to phones or other mobile devices.

Sony Mocopi

The Sony mocopi system is compatible with developer resources like Unity and Engine for greater versatility. The mocopi was developed as a VR equivalent of ZV-series cameras for vloggers. It does not require the purchase of full-body gear to produce full-scale avatars. The extra gear that has been omitted with the mocopi includes a skin suit or high-speed cameras in the studio.

There are just six sensor modules in the mocopi and it comes with straps, clips, and other accessories for strategic body movements. You can move your head, wrist, hip, ankle easily with the mocopi. Each sensor is IPX5/IPX8/IP6X-rated for all the needed protection from the elements and water. It can last for up to 10 hours using its battery which is recharged via USB-C.

Each of the sensors has Bluetooth 5.2 connectivity and feeds data in the BVH format at up to 50fps. It is also accurate enough to construct FHD 3D video footage in MPEG-4 AVC or H.264 @ 30fps. These files can then be used to create full-body avatar clips using the mocopi app on Sony Experia smartphones or recent iPhones. The motion capture data can also be imported directly to Unreal Engine, Unity, or MotionBuilder with the mocopi SDK.

Sony Mocopi
Small and lightweight sensors that are easy to wear.

The Sony mocopi set of sensors for VR engagements is available on pre-order for $449. It is exclusively available from Sony at this time. There are no indications yet on the exact release date for the mocopi system.

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