Apple’s iPhone 15 Pro series has been marketed as a powerhouse for gaming, boasting strong performance in AAA games like Resident Evil Village. However, recent tests conducted on the upcoming Resident Evil 4 Remake reveal a less-than-optimal gaming experience on the iPhone 15 Pro, however, the M2 powered iPad Pro ran the game fairly well.

Apple’s push into gaming market meets challenges as Resident Evil 4 Remake shows imperfection on iPhone 15 Pro

MrMacRight conducted performance tests comparing the iPhone 15 Pro, M1 iPad, and M2 iPad with a focus on “Resident Evil 4: Remastered.” The results, as uploaded in a video, indicate that the iPhone 15 Pro struggled to deliver a satisfactory gaming performance. The game, running at a resolution of 1560×720 with MetalFX sharpening technology enabled, consistently fell short of the capped 30 FPS (frames per second) on iOS.

While simpler scenes maintained a relatively stable frame rate, reaching close to 30 FPS, more intense scenarios such as combat caused a significant drop, plunging below 25 FPS and, in some instances, as low as 20 FPS. The graphics experienced severe stuttering during these moments, substantially impacting the overall gaming experience, particularly when using a sniper rifle.

In contrast to Resident Evil Village’s successful adaptation to the iPhone, the iOS version of Resident Evil 4 Remake lacks customizable settings and relies on preset graphics. Notably, the much-anticipated ray tracing feature, previously emphasized by Apple, is notably absent.

One prominent factor contributing to the iPhone 15 Pro’s subpar performance is likely heat dissipation issues. The device experienced rapid temperature increases during testing, triggering a reduction in frequency limit and exacerbating stuttering problems. Interestingly, while the iPhone 15 Pro faced challenges, the iPad Pro equipped with the M2 chip showcased superior performance. Running the game at a higher resolution with a more stable frame rate, the iPad Pro emerged as a more reliable option.

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