Qualcomm has unveiled more details about the Adreno X1 GPU, the graphics processing unit integrated into their upcoming Snapdragon X Elite/Plus processors. These processors will be the heart of Windows on Arm laptops launching next week.
The future generations can be expected to have the X2, X3 branding
The Adreno X1 represents the first generation of custom-designed graphics processing units for Windows on Arm systems from Qualcomm. The “X1” designation signifies the initial generation, with future iterations likely following a similar naming scheme (e.g., Adreno X2).

The highest configuration of the Adreno X1, dubbed the “X1-85,” boasts up to 6 shader cores with a total of 1536 FP32 ALUs (Arithmetic Logic Units). This allows it to process 96 texture units per cycle and deliver peak performance of up to 4.6 TFLOPS (trillion floating-point operations per second). Additionally, it can process a staggering 72 million pixels of data per second.
The Adreno X1 ensures compatibility with mainstream graphics APIs like DirectX 12.1 (Shader Model 6.7), DirectX 11, Vulkan 1.3, and OpenCL 3.0. This broad compatibility ensures developers can leverage the Adreno X1’s capabilities for a wide range of applications.
Qualcomm compares the Adreno X1-85 to Intel‘s Core Ultra 7 155H mobile processor with 8 Xe cores. They claim that the Adreno X1-85 can match or even surpass Intel’s GPU performance in several games, all benchmarked at 1080p resolution. However, specific details about game settings and test platforms remain undisclosed.
Qualcomm is also introducing the “Adreno Control Panel,” a dedicated application for managing game optimization and driver updates. This focus on user control and continuous improvement suggests Qualcomm’s commitment to refining the Adreno X1’s performance over time, with updates promised at least once a month.
(Via)







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