A former Rockstar developer has shed some light on some reasons behind the delay in the PC port for the upcoming GTA 6 game or other games. Many are excited about the confirmation of GTA 6 availability on XBox Series S/X and the PlayStation 5 via the trailer itself, but many are still curious as to when and if the game will be released on the PC. The game, which took over a decade to develop and created history with the trailer on YouTube, will still take some time to officially launch on gaming consoles.

Rockstar initially launches games for consoles and then comes for PC, which usually takes from a few months to a few years. Mike York, the game developer, has now explained the reasons for the PC port’s delay. He also sheds some light on why Rockstar game developers focus more on the console versions of the game.

While explaining on his YouTube channel, York Reacts, he discusses the delays in PC ports, using GTA 6 as an example. It also emphasizes the importance of prioritizing console development before heading to the PC ports.

Reasons for Delay in PC Port for GTA 6:

As per York, the Developers take time to optimize console versions, concentrating on the platforms with higher sales, like Play Station, etc. Further, making the PC port the best involves refining and enhancing games based on the new possibilities offered by PC hardware. The diverse hardware configurations make it difficult for the developers to refine each bug and take a longer time in development.

In an example, York explained, “Most of the time, especially in the past, PlayStation was the big seller…so what the developer would do is focus all their energy on making sure the PlayStation port and the PlayStation game works really well”, and “When I was working on GTA 5 for instance, we would concentrate on the PS3 and the Xbox at the time but we were mainly pushing the PS3 to the limits.”

After development, the testing process gets extensive due to different GPUs and CPUs. The limited resources and manpower on the developer end led to the prioritization of console versions over PC ports. These issues are also lingering over the PC port development of GTA 6.

The video also cites examples of poorly received PC ports, like Arkham Asylum. Further, he even asks for the users’ patience and understanding of the complexity of PC port development.

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