Advertisement

Samsung’s XR headset isn’t much of a secret anymore. The company briefly teased the project during its January Unpacked event, but now, official renders and new details have surfaced thanks to a report from AndroidHeadlines.

Internally known as Project Moohan, the device will reportedly launch as the Samsung Galaxy XR headset. From the looks of it, Samsung is taking clear design cues from Apple’s Vision Pro. The headset features two internal lenses, a wraparound “Light Shield” for a snug fit, and an external battery pack for power, much like the Vision Pro. 

The front and back of the headset are dotted with cameras and sensors. Four sensors sit under the front glass for hand tracking, while two circular sensors near the nose cutout track the lower field of view. There’s a proximity sensor near the forehead to detect physical surroundings like walls, floors, and ceilings.

Inside, you get a pair of cameras near each lens for eye tracking. It reportedly uses infrared LEDs and AI to monitor eye movement and pupil position in real time.

Both displays are said to be 4K micro-LED panels with a density of 4,032 pixels per inch, totaling around 29 million pixels. Powering it all is Qualcomm’s Snapdragon XR2+ Gen 2 chip which has been jointly optimized by Samsung, Qualcomm, and Google for mixed reality performance.

Samsung has also built in multiple microphones that can isolate your voice from background noise and enhance others’ voices for clearer conversations. The head strap houses speakers on both sides, while the right side also includes a touchpad for navigation. A long tap on it re-centers content, and a double tap switches between VR and passthrough modes.

On top, there are two physical buttons: a “Top” button on the right that launches the main UI, and a volume rocker on the left. Air vents are located along the bottom for cooling.

Speaking of UI, the app icons are familiar to anyone who’s used a Galaxy phone, and there’s full support for the Google Play Store. Samsung will also offer controllers support in the Galaxy XR for control in 3D environment. The controllers have 6 DoF, analog stick and haptic feedback.

Finally, the headset is reportedly rated to deliver up to 2.5 hours of video playback and 2 hours of general use.

For more daily updates, please visit our News Section.

Don’t miss a thing! Join our Telegram community for instant updates and grab our free daily newsletter for the best tech stories! 🚀

Comments