Last week, Samsung was found to be artificially limiting the performance of over 10,000 apps through GOS (Game Optimizing Service) including system apps, Google apps, and numerous third-party apps which the company later came out and confirmed.

The Korean giant stated that the GOS is meant to optimize CPU and GPU performance to prevent excessive heating and increase the battery life of smartphones. These limitations however do not apply to benchmarking apps, which led Geekbench to delist the last four generations of Samsung flagships from its rankings.
South Korea has launched the GOS firmware for the S22 series, and the game performance is unblocked. pic.twitter.com/NOc5bAZ1gW
— Ice universe (@UniverseIce) March 10, 2022
Now, as promised before, Samsung has started pushing out a patch that sees these artificial limitations completely removed. The patch is currently going live in South Korea in waves via an OTA update. So it’s only a matter of time before the update hits the devices of users around the globe.
As we know, the latest Samsung flagship offered an exceptional battery life through normal use and long gaming scenarios. So enthusiasts, as well as normal users would be interested to see how much of a difference does removal of the GOS limitations makes on the battery life.
Heating will also be something to take note of now that the Galaxy S22 Ultra won’t be as strictly throttled while performing demanding workloads.
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