Qualcomm’s latest flagship SoC, the Snapdragon 8 Elite, is flexing its graphical muscles. An XDA user, @cozy_OSS, claims to have achieved a seemingly impossible feat — running Cyberpunk 2077 on a phone at a locked 60 FPS. There’s a catch, though – it’s achieved through emulation, not a native port.
This news comes on the heels of previous reports showing the Snapdragon 8 Elite’s Adreno 830 GPU outperforming the AMD Radeon 780M integrated graphics in 3DMark benchmarks. The 780M itself can handle Cyberpunk 2077 at 720p with low settings on the Legion Go gaming laptop.
The catch is…
However, @cozy_OSS’s achievement comes with some asterisks. The user claims to have achieved the 60 FPS frame rate at 720p resolution with the game’s visual settings dialed down to Low.
Cyberpunk 2077 locked at 60fps (720p / Low settings) on the snapdragon 8 Elite. pic.twitter.com/aKVgZOhozu
— LetCook (@cozy_OSS) November 17, 2024
The video snippet showing the gameplay hints at the use of AMD FSR (FidelityFX Super Resolution) or similar frame generation techniques. This could explain the occasional choppiness in the video, despite the reported locked frame rate.
It’s also worth noting that the emulation is allegedly achieved through a pre-release PC emulator from Eggns. This means the performance could potentially improve further with a more optimized emulator down the line. Meanwhile, other users claim to have run Cyberpunk 2077 on older Snapdragon 8 Gen 3 phones using emulators like Mobox, Winlator, and Horizon, though limited to 30 FPS.
So, what does this mean for mobile gamers? The Snapdragon 8 Elite marks a notable leap in mobile emulation capabilities, with reports indicating it delivers nearly double the emulation performance of its predecessor. With developer support, this progress could eventually lead to native ports of AAA titles running smoothly on flagship phones.
However, Android’s fragmented hardware ecosystem remains a significant challenge. Even if the Snapdragon 8 Elite can handle demanding games, developers may hesitate to optimize for such a wide range of devices. The dream of console-quality AAA gaming on smartphones may still be some time away.
(Via)







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